Tools and Info
All the gamedev-related links I stumbled upon and found pretty cool.
Ideas
- When struggle, try to read some really old games’ descriptions. E. g. Tau Ceti.
Planning
Graphics
- Pixel art editor, palette list and a whole lotta tutorials!
- A couple of tutorials on colors and pixels (NSFW content nearby).
- Moar tutorials on pixeling.
- GIF pixel tutorials.
- Voxel graphics description language.
- MagicaVoxel.
- Imagemagick scripts.
- Palette generator.
- JSPaint. They say paint is the best tool for pixel art. :)
- Explosion Generator.
Free Assets
Sounds and Music
- Modular DAW: bespoke.
- Music programming language: Alda.
- Simple music editor: beepbox.
- More complex online tool: AudioTool.
- Not so online tool: DefleMask.
- A JS audio library: Howler.
- SunVox.
- ZzFX for sfx.
- One-line music with Bytebeat.
- MusicLab Song Maker.
- FamiStudio is an attempt to make FamiTracker more accessable.
Game Design
- (RU) Crash course on game design from a marketing perspective.
- Creator of Haxe has something to tell about tile-based games.
Physics
Engines
- Good old SDL 2.0. Here’s a tutorial.
- Haxe with OpenFL.
- Finally, a Haxe engine I was looking for: Heaps (game base).
- Panda3D.
- Playground.js.
- Kontra.
- 8 Bit Workshop.
- raylib - pure and simple C library for way too many platforms.
- DragonRuby - pure and simple Ruby library.
- W - micro framework for WebGL2.